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Gamers unite
Gamers unite












gamers unite

gamers unite gamers unite

Plus, Andrew will tell you about upcoming developments for the Data-Oriented Technology Stack (DOTS), graphics, artist tooling, multiplayer games, and more.ġ1:10 am EDT – Solving development challenges with Unity Gaming Services Join this session to hear about Unity's roadmap for 2023 and get an overview of Unity’s vision.

#GAMERS UNITE HOW TO#

This session shares best practices for delivering fresh content in your game, how to run tests with your players, and how to analyze the results to know what improvements to make.ġ0:40 am EDT – Understanding Unity’s 2023 roadmap Keeping your players happy and engaged is an ongoing challenge, regardless of game type or target platform. This talk touches on the Unity Package Manager, symbolic links, Git submodules, and more.ġ0:40 am EDT – Building games that keep your players happy Who doesn’t like to save time and effort? Join this session to learn how to easily adapt a modular team workflow across the full stack while writing new code. John Riccitiello, Lucas Meijer, Will Goldstone, Ralph Hauwert, Andrew Bowell, Laurent Gibert, David Salgado, Timothy Vanherberghenġ0:40 am EDT – Stay DRY: Adopting a modular code workflow Join Unity leaders and expert developers to see inspiring reels, preview the latest tools, and hear how Unity is evolving for a future powered by real-time 3D.














Gamers unite